.Launch the Phantoms If you decide on to discharge the Phantoms, you're home siding with Anasko and his strategy to fight on the Settled Units. You currently must meet the Epitome of the Scaled Fortress, which demands you to undergo numerous amounts of Phantoms and also Zealots, that have penetrated the location. This is actually no easy task, as the route to come to the Peak is lengthy and will certainly take you roughly five to ten moments. There are actually also a number of options to the higher degrees blocked off by the blue radiant power drug, making the journey even more complicated. At some point, after you get to the Pinnacle, you may locate Anasko standing before a large electricity gadget. Listed below, Anasko tells you that your task is actually total, however you won't live to see the end of the strategy. Essentially, Anasko is actually telling you you must die. When he states this, you can easily either assault him or send and perish. If you decide on to submit, the activity reboots from when you went into the space. You're not enabled to submit, implying you may simply assault. Through dealing with Anasko, you now need to repetitively diminish his health, as he can't die as yet, as well as closed down his device. Turning off the machine needs you to shoot as well as destroy four Modulators that can just level one by one through turning on specific switches around the space. Once you turn on a brand new switch, try to find where the Modulator is opening up and also fire it as swiftly as possible. The Modulators are typically straight near the switch, yet the last one is away from the room where the change lies. When all the Modulators are actually ruined, you can leave the Scaled Citadel.